Art Direction + Production Management for Scalable Creative Teams

From Whiteboards to Wireframes

As an art director with a strong eye for design, I lead teams in creating visually cohesive, on-brand work across a range of platforms. From style guides to render pipelines, I make sure the creative stays aligned, efficient, and full of purpose – no matter the team setup or project scale.

Let’s Connect:

11+

Years of experience

Work Experience

Over the past decade, I’ve led creative teams, built scalable systems, and brought bold ideas to life. Below are the roles that shaped my approach to design, collaboration, and leadership.

Rooms To Go

Senior Production Manager

I began as the first 3D artist at Rooms To Go, building our visualization capabilities from the ground up. Over the years, I’ve grown into a Senior Production Manager, partnering with project managers across multiple product categories. I focus on streamlining workflows, introducing new tools and pipelines, and finding creative ways to make our team more efficient, collaborative, and effective.

Skyline Ink

3D Artist – Architectural Visualization

My first step into 3D architectural visualization—creating renderings of everything from fast food joints to stadiums. I honed my skills in 3ds Max and learned the ins and outs of working with a fast-paced production team.

How I Work

I build systems that support creative flow, align cross-functional teams, and keep projects moving from concept to completion with clarity and confidence.

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